Tectonic Studios is an independent games developer run by 4 hobbyist game developers who aim to provide the best possible gaming experience with a fusion of first person shooters and real time strategy. The team is currently developing their first game called Barrage and about to start a Steam Greenlight campaign in Q1 2015.
In 2013 Matt, Laurence and Norman came together and discussed the idea how it could be great fun to wage war on a really grand scale, fighting on a whole solar system with massive rockets and experimental weapons. Since back then, we worked together creating prototypes and fleshing out the concept ideas. Nowadays the team consists of a computer scientist, two electrical engineers and a motion design artist. Due to the fact that this project is developed solely in the spare time, it is possible to aim for the best possible quality we can provide because we don't have any publisher or time constraints.